Like a simple race-to-the-finish game
Winding trail
Move through spaces from 101s to graduation. Mark a few spaces for events.
Week 4 ยท Prototype
A low-resolution prototype only needs enough to let someone take a turn. Sketch it, play it, then change it.

Use what you have
Three ways to begin
These are starting shapes, not finished game boards. Choose the one that fits your class decisions.
Like a simple race-to-the-finish game
Move through spaces from 101s to graduation. Mark a few spaces for events.
Like a square-board circuit
Place spaces around the outside; leave the middle for a card pile or shared goal.
A journey with a decision point
Split the path for projects and internships, then bring the routes back together.
Make the first playable version
Draw a start, a finish, and a few spaces. Label where a player makes a choice.
Make a marker for each player. Write one or two sample cards if your game needs them.
Explain the goal, take a turn, and notice what is missing. Change the paper, not the whole game.